Nonstop Games Exclusive Interview with Gamasutra


Posted on July 17th, by veronica in NonStop Games.

We want to thank Christian Nutt for writing an article about our games in “Gamasutra” with emphasis on us making games with HTML5.

The main reason for Nonstop Games to make games with HTML5 is mentioned as instant accessibility, when other companies only talk about cross-platform as the main advantage for HTML5. The fact that you can launch the game instantly within Twitter or any other content consumption app or start the game without installations of AppStore page waterfalls is very important for us.

Excerpts from the article

Another great thing about HTML5 is that one can access games by direct, simple URLs. This makes it easy to share with friends and other players, and invites for more interaction inside the games in terms of possibility to find, comment and see other gamer’s (not necessarily only your Facebook Friends’) achievements. With HTML5 it is easy to share your game link with others and this is true for both of our games. To share your game as a link makes the game experience more social while not spamming your freinds.

Check out the comments under the article for some good discussion on the topic of HTML5 and games. Read more from the article and join the discussion here.